BA (Hons) Games Art

Seeking to turn your artistic vision into breathtaking game environments and striking characters? Our Games Art degree offers highly practical tuition designed to develop your skills in digital asset creation for games development, focusing on 3D modelling, texturing and lighting so you can learn to create artwork for the latest AAA games.

BA (Hons) Games Art

Course details

There are over 2250 active games companies in the UK, with over 95 in the Manchester area alone*. Our Games Art degree was designed after consultation with industry experts from a number of these companies and aims to prepare you for a career creating interactive worlds and charismatic characters for the games industry.

Taking an intensely practical approach that is designed to mimic the working environment found in the games industry, we’ll work to develop your understanding of the creative and technical possibilities of games art. Our studio-based course will guide you from the basics of digital art, through character and environment modelling, texturing, lighting, level design and concept art, to the latest technologies in traditional and handheld game art.

We share your passion for games and offer a supportive atmosphere where you can show your work and respond to critiques, which may come from staff, your peers or guest experts from industry. These sessions help you learn to develop your ideas and improve your presentation and communication skills ready for a career in this ever-growing industry.

*Ukie, June 2018, UK Games Map - accessed on 22 August 2019

  • UCAS points: 104
  • Start date: 21/09/2020
  • Location: The University of Bolton
  • Award: BA (Hons)
  • UCAS code: GH46
  • Duration: 3 years

Course highlights:

  • Interdisciplinary projects with students from our other games courses give you opportunities to learn the vocabulary, production pipelines and work cultures of these disciplines along with valuable team working skills.
  • We collaborate with games development companies on games usability testing, and offer you the opportunity to test these upcoming games before they go to market. Previous students have even had their names mentioned in the game credits.
  • Our dedicated games labs feature high-specification hardware and industry-standard software, including Wacom Cintiq drawing screens, Pixologic Zbrush, Autodesk Maya, and Substance Painter/Designer.
  • Our Game Jams are great opportunities to build your social network and practice your team working, problem solving and project management skills.
  • In our portfolio modules, you can focus your project on the area of games art in which you wish to specialise, giving you the chance to create a large portfolio piece for your showreel.
  • During your final year, you’ll work with students from our other games courses to produce a complete game demo that will be available for industry employers to view at the end-of-year degree show.

Key features:

  • University of Bolton games graduates have been enjoying careers in the games industry for longer than most – we were one of the first UK universities to offer games courses.
  • Our dedicated games tutors have a vast range of industry experience and an extensive network of contacts in the games industry. Members of our team have worked in AAA studios, run their own studios, authored books and are actively conducting research.
  • Team working and collaboration are essential for games industry success, so we encourage you to work on games projects in interdisciplinary teams with students from our other games courses.
  • We organise studio visits and field trips to games development companies, and will encourage and support you to undertake work experience and industrial placements with relevant studios.
  • Industry experts from the leading games studios in the UK, along with Bolton graduates now successful in the sector, are regularly invited to give guest lectures on aspects of games development.
  • We’ll help and support you to develop a portfolio of work that demonstrates your skills in readiness to impress potential employers.

Entry requirements

  • UCAS points: 104
  • Start date: 21/09/2020
  • Location: The University of Bolton
  • Award: BA (Hons)
  • UCAS code: GH46
  • Duration: 3 years

Your Level 3 subjects must include a at least one creative subject that includes some art and design; for instance, A-level Art and Design or BTEC Extended Diploma in Interactive Media.

You should also have five GCSEs at grade C or above or grade 4 to 9 (or equivalent) including English.

If you don’t meet the standard entry requirements you may be accepted on the basis of a satisfactory portfolio and interview performance.

You may be required to attend an interview and/or provide a portfolio of work.

If English isn’t your first language you’ll also need IELTS 6.0 with no less than 5.5 in any band (or equivalent). We also accept a range of other English language qualifications – please visit our English Language Requirements web page for more details. Find out more

Career opportunities

As a BA (Hons) Games Art graduate you’ll be able to demonstrate skills in creativity, communication, teamwork, problem-solving and project management. You’ll also be able to work independently, develop concepts and respond to briefs. The key to gaining employment in the games industry is the quality of your portfolio, and developing this, is an integral part of the course. Our expert staff will support you to develop a personal portfolio of knowledge and experiences that reflect industry needs.

What can I do with this qualification?

BA (Hons) Games Art graduates could secure employment in a variety of careers including game art design, art direction, video production, visual effects, level design and modelling, and arts management.

Alternative career options

  • Film
  • Advertising
  • Marketing
  • Web design
  • Broadcast media
  • Teaching
  • Digital media

Professional recognition

Fees & funding

Home/EU fees

  Year of study Total
Entry year 2020/212021/222022/232023/24
2020/21 £9,250£9,250£9,250-£27,750
2021/22 -nullnullnullnull

International fees

  Year of study Total
Entry year 2020/212021/222022/232023/24
2020/21 £12,450£12,450£12,450-£37,350
2021/22 -nullnullnullnull

The fees for a student’s course of study will be set for the normal duration of that course subject only to inflationary increases – measured by the Consumer Price Index (CPI) recorded in March each year to take effect for subsequent start dates.

The University is currently awaiting Government guidelines as to EU fee charges for students commencing study in 2019/20.

UK undergraduate tuition fees are subject to UK government approval and are subject to the outcome of the Teaching Excellence Framework.

How to apply


September start

Please apply through UCAS (the Universities and Colleges Admissions Service) for September entry.

The online application form and guidance notes are available on the UCAS website.

You can apply for up to 5 courses through UCAS (at the same or different institutions) for a fee of £24. Alternatively, if you only wish to apply for a single course at a single institution then a reduced applicant's fee of £13 is applicable.

You will need the following information to complete your UCAS application form:

  • Institution Code Name: BOLTN

  • Institution Code Number: B44

UCAS - Universities and Colleges Admissions Service

Tel: 0870 1122211


The University welcomes applications from international students from all over the world. We try to make the application process as simple and as fast as possible for our international applicants.

How you apply is determined by your current location and what you are choosing to study:

  1. Apply direct to the University. Links for the next available intakes of this course are shown below. Please click the link which will direct you to the online application form. Please read the user guidance before completing this.
  2. Apply via one of our approved in-country referral partners. A list of our partners may be found on the International pages of this website.
  3. Apply via UCAS for courses starting in September only – visit

Should you have any queries please contact the International Team on +44 (0) 1204 903110 or email

Teaching & assessment


Modules listed below are a mixture of compulsory and optional. You may not have the opportunity to study all the modules as part of the course.

  • Art Fundamentals
  • Digital Sculpting
  • Level Design
  • Fundamentals of 3D
  • Environment Art
  • Advanced Digital Sculpting
  • Advanced Environment Art
  • Technical Art
  • Hard Surface Modelling
  • Major Project
  • Group Portfolio Project

Teaching, learning and assessment

We use a variety of teaching and learning methods to help you achieve your potential, including lectures, demonstrations, practical lab sessions, critique sessions (peer and assessed), reflective learning through journals and logs for various activities, as well as online sessions and support. Creating your portfolio is a vital part of the course, allowing you to demonstrate your creativity and skills in the construction of concept art and 2D and 3D assets such as characters, environments and vehicles.

The course is very practical in nature, offering opportunities for you to develop high-level of visual creativity and softer skills such as team working, problem solving, organisation and communication that are highly valued in the games and interactive entertainment industry. Guided independent study and self-directed learning are also essential to your success; for instance, library research and background reading, preparing for practical activities and working on projects.

In terms of formal assessment, you can expect written examinations and reports, assignments, projects, case study analyses, in-class tests, demonstrations, presentations, and others. These contribute to your final module mark and allow you to demonstrate that you have met the learning outcomes. We also use other forms of assessment to help you learn, especially critique sessions. These provide you with feedback and inform your development, though these do not count towards your final module mark.


The university will use all reasonable endeavours to deliver your course as described in its published material and the programme specification for the academic year in which you begin your course. Please be aware that our courses are subject to review on an ongoing basis. The content of course modules and mode of associated assessments may be updated on an annual basis. This is to ensure that all modules are up to date and responsive to employment and sector needs. The published course material and the programme specification contain indicative ‘optional modules’ that may be subject to change due to circumstances outside of our control. For this reason we cannot guarantee to run any specific optional module.

Assessment methods

Level Assessment method
Level One Coursework (100%)
Level Two Coursework (100%)
Level Three Coursework (100%)

Learning activities

Level Learning activity
Level One Guided independent study (66%), Scheduled learning and teaching activities (34%)
Level Two Guided independent study (77%), Scheduled learning and teaching activities (23%)
Level Three Guided independent study (77%), Scheduled learning and teaching activities (23%)

Contact The University

Key facts

  • UCAS code:
  • Course type:
  • Start date:
  • Location:
    The University of Bolton
  • Award:
    BA (Hons)
  • UCAS points:
  • Duration:
    3 years

Contact us

Col Harding
Programme Leader
Telephone: +44 (0)1204 903424

Enquiry Team
University of Bolton
Telephone: +44 (0)1204 903903